Cast: Kate Beckinsale, Theo James, Tobias Menzies, Lara
Pulver, and Charles Dance
Director: Anna Foerster
91 minutes (15) 2016
Widescreen ratio 2.40:1
Sony blu-ray region ABC
[Released 29 May]
Rating: 7/10
Review by Christopher Geary
“Don’t think... you’ll hurt yourself.” This fantasy
action movie rattles along without pause for much ponderous horror, but Underworld: Blood Wars still offers a
highly effective showcase for various gothic a-go-go riffs on the bloody legacy
of a battle against beasts within. Following Underworld (2003), Underworld: Evolution (2006), prequel Underworld: Rise Of The Lycans (2009), and previous instalment Underworld Awakening (2012), this is the
first of this franchise to be directed by a woman. However, the milieu of
vampire-superheroine death dealer Selene (Kate Beckinsale) looks pretty much the
same. Selene is invited back into the coven, where she is betrayed yet again by
one of the council.
As a
vampire elder, Charles Dance brings gravitas to this movie’s first act, setting
up the premise of a new Lycan leader Marius (Tobias Menzies) who wants to end
the feudal war, but only with full victory against the vampires, not a peaceful
resolution to the seemingly eternal conflict. Sub-plots about festering revenge
and unanticipated discoveries a propos the gloomy future of vampirism keep
everything ticking over, until the final battles with a pivotal duel. Eventually
finding refuge in the frozen north, Selene soon finds that her kind have
mutated beyond death into more wraith-like creatures.
Facing up
to revolutionary challenges and the evolutionary changes of techno-modernity,
as the 21st century’s science results in weaponised silver and UV light, Underworld has a lively narrative about struggles
to maintain order, uphold and honour the ancient familial traditions, and
explore the ramifications of a magical yet synthesised mythology. As ever for
this genre franchise, and others like it, what makes the movie work as
entertainment is the production’s seamless combinations of live-action stunts
and photo-real animation (PRA) effects. It’s never difficult to accept the
otherworldly qualities of this stylised action
adventure because the polished visuals maintain a superb standard
throughout.
Of
course, it would also be easy to view this on-going storyline as a metaphor of class
war, with vampires as wealthy overlords - favouring swordfights, and werewolves
as the beastly proles - armed with machine-guns like army grunts. Allegorical
interpretations aside, twisty plot elements converge on the final conflict
where sunlight not moonlight might be decisive, but it is enemy memories
derived from blood-tasting that reveals all the secrets and lies. So, in the
end, blood will out, one way or another.
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