Cast: Tye Sheridan, Olivia Cooke, and Ben
Mendelsohn
Director: Steven Spielberg
138 minutes (12) 2018
Warner Blu-ray region B
Rating: 8/10
Review by Steven Hampton
Almost anything goes in this prime example of blockbuster
fan-fiction that’s an effective play-list medley of pop culture favourites,
especially movies. For its details, Ready Player One gleefully plunders many genre
classics, so that the young hero Parzival’s car is from Back To The Future, a T-Rex guest-star is the same dinosaur from
director Spielberg’s own Jurassic Park,
and a magic spell is borrowed word-for-word from John Boorman’s Excalibur. But this is not a movie about
movies, it’s about games and a possible futurism for gamer culture.
Turning the island of Manhattan into a shape-shifting
arena, the first big game is a kind of Tron
meets Death Race, loaded with so many
effects in a multi-level dreamscape that the affects of Inceptionitis and Matrix
syndrome soon kick in, to generate dizzying and frequently dazzling appeal
(like - hey, remember this?), fully designed to risk a sensory overload of
viewers’ memory banks. Everything from Avatar
to Zardoz is scavenged for styles and
ideas that are remixed, if rarely as well-matched as Sucker Punch, into this freewheeling - oh, so cool it’s terminally
cool - scenario that can and often does feel like it’s a vague follow-up, but
not a narrative sequel, to Last Action
Hero (1993). The twists on familiar stuff are what drive its genre mash-up.
Ever wondered what Kubrick’s nightmare-movie The Shining might look like if depicted as an Elm Street derivative?
Back to the game, and its hero-worshipped creator, we are
told there are three keys to be found on the players’ quest. Clues that would
annoy or baffle the Riddler are offered, and the supreme Easter egg is a
winner-takes-all prize. But Spielberg knows that super-toys never last all
summer long. Parzival, the alias of Wade (Tye Sheridan), teams up with elfin heroine
Art3mis, alias of Samantha (Olivia Cooke), like hacker heroes staging an eco-rebellion against
corporation IOI (101?) boss-man Sorrento (Ben Mendelsohn), his robotic mercenary I-R0k,
and feisty assassin F’Nale (Hannah John-Kamen, Killjoys), who isn’t the movie’s final girl, but she does at least deliver
this movie’s last punch as a visual punch-line.
Not just a movie inspired by 1980s media, RP1 is also, and primarily, a big-scale
production that repeats elements of virtual reality from cyberpunk and then re-introduces
its designer VR concept afresh, while still maintaining respect for the various
genre touchstones, even those that are being acutely satirised here. The most
peculiar thing about RP1 is that its
young cast who portray the rebellious ‘High 5’ heroes of 2040s are exploring a
futuristic creation that depends largely upon icons from modern history. The
kids are playing with their grandparents’ toys. It’s rather amusing that teenager Wade Watts’ favourite movie action hero is Buckaroo Banzai. On a battlefield of
inconvenient dangers, assorted subgenre references or genre riffs result in a bout of MechaGodzilla versus the Iron Giant. Also deployed for the Planet Doom finale, there’s a
WMD (for the win?) disaster scene when a 'Cataclyst' bomb threatens to end everything of any VR value for all concerned.
If this was about the 1960s, the witty punch of the sci-fi movie
would be ‘acid flashbacks’. As RP1
centres on the 1980s, but its tone is flashbacks with some weird twists. Although
many parts of the movie lack any hint of true originality, the job of the
makers is to rework and recycle the familiar into something re-bootable or reboot-worthy,
and that’s achieved with aplomb in the movie’s Oasis virtuality to generate a
blitz of purely honest fun (RP1 is
definitely a bright city, not another Dark City,
and it avoids the blatantly green eco-message of Avatar), whether any specific 1980s icon is actually being spoofed
or not. Candidates for ultimate in-jokes appear every few
minutes.
However, despite being a polished work of sci-fi media, RP1 begs the nagging question, what’s
happened to pop culture to the 2040s? Has the exploitation of the 21st century’s
remake industry resulted in utter social stagnation for all home entertainment?
Perhaps this anorak movie’s formalised Gen X mentality (rewarding “steampunk,
pirates”) means that our current decade’s cultural dystopia will continue
unchallenged for the foreseeable future. Ready to break the geeksphere?
Nearly two hours of bonus viewing includes interview
clips and behind-the-scenes material, showcasing mo-cap stunts in the Volume
room, and live-action on studio sets (where Spielberg chose to shoot on film,
not digital), about hi-tech design and special effects. Game over... perhaps only until 'Ready Player Two'?
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